Barque 42
Barque 42 started as a voluntary remote game studio with up to 30 members from around the world collaborating together. We learned from each other, grew our own culture in how we work and make games, and built lifetime connections along the way. But essentially, it was not enough. Now, having learned from both success stories and failure lessons, I'm relaunching Barque 42 in its best possible form. We now have a proper marketing plan, we work agile, and we operate as a small team, hence much more effective, focused, and driven. We continue to build our own business culture, one that favours experimenting and a family-like atmosphere over harsh rules, just like it used to be. This is now the peak of Barque 42.
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Verified contacts
5
available on Kipplo
LinkedIn employees
2
1 to 10 range
Open roles
—
no listings
Distinct roles
3
indexed titles
Tech stack
0
tools in use
Monthly traffic
—
organic / mo
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Decision-makers and verified team members
5 contacts with verified email or phone · masked until revealed.
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Top roles at Barque 42
3 distinct titles indexed · top 3 shown.
- 1community manager
- 1game developer
- 1lead artist
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