Beamng Gmbh
BeamNG GmbH is focused on the continuing development of its state-of-the-art soft-body physics engine capable of real-time simulation of vehicle dynamics and damage on consumer hardware. Our engine was first released in 2013 and is now widely available for entertainment and professional industrial simulation purposes. Used in our best known product, our vehicle game BeamNG.drive, the BeamNG physics engine also has a track record of successfully being integrated into several academic and commercial research and design programs. We also provide a free version of BeamNG.tech for non-commercial research use. This has been central to several academic research studies leading to published papers. We continue to push the envelope of what is possible in the simulation space while regularly releasing updates for BeamNG.drive. Our technology is adaptable and versatile so it can be applied to a variety of use-cases, as evidenced by our industrial co-operations where it has been used in driver behavior research, vehicle interior simulation, autonomous vehicle training and other machine learning initiatives. Our long-term goals include expanding the scope of our commercial co-operations with international partners while also continuing to support our game BeamNG.drive as it comes out of Early Access. BeamNG GmbH's workforce is diverse and international. Our team works either from our office in Bremen, Germany or remotely from locations ranging from west-coast Canada to the gold coast of Australia. We place great value on fostering a sense of community among our workforce. Be it at industry conferences, training opportunities or just spending a couple of weeks working from our office in Bremen, we believe that a productive remote team stems from the positive relationships forged in having met face-to-face.
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Verified contacts
47
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LinkedIn employees
70
51 to 200 range
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Distinct roles
36
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Monthly traffic
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Decision-makers and verified team members
47 contacts with verified email or phone · masked until revealed.
- LB
Luca Brighi
Lead 3d Environment Artist · Art, Culture and Creative Professionals
EmailPhone - EP
Eva Pigova
Team Lead Senior Program Manager · Other
EmailPhone - PT
Pavel Tiunov
Ui Ux Team Lead · Information Technology
EmailPhone - AI
Adam Ivora
Research Software Engineer · Information Technology
EmailPhone - AS
Alex Spodheim
Software Engineer · Information Technology
EmailPhone - AN
Ananda Neelam Thathayya
Technical Artist · Art, Culture and Creative Professionals
EmailPhone - AF
Andreas Focht
Vehicle Concept Artist · Other
EmailPhone - AM
Angelo Matteo
Software Engineer · Information Technology
EmailPhone - DM
Dennis Mateja
Vehicle 3d Artist · Other
EmailPhone
Showing 9 of 47 verified contacts
Top roles at Beamng Gmbh
36 distinct titles indexed · top 10 shown.
- 4software engineer
- 3research software engineer
- 2gameplay developer
- 2programmer
- 1()
- 1- ä
- 12d concept artist
- 1accounting assistant
- 1advisory specialist
- 1art director
- +26more titles
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