Big Adventure
At Big Adventure, our goal is to master making and releasing engaging roguelike deckbuilders. Players determine our success, so it is vital that their feedback is heard early and often. From the moment we find the fun in a prototype, we want to develop and nurture the demand for that experience along with our players, and then deliver on those expectations. We grew up playing and loving games, now that we make them, we recognize and embrace that players have a desire to play a bigger part in their gaming experience. We’re here to put game jams, demos, early accesses in front of players and listen to all they have to say, good or bad. It’s time to let players in on the fun!
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Verified contacts
6
available on Kipplo
LinkedIn employees
8
1 to 10 range
Open roles
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no listings
Distinct roles
5
indexed titles
Tech stack
0
tools in use
Monthly traffic
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organic / mo
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Decision-makers and verified team members
6 contacts with verified email or phone · masked until revealed.
- SH
Sami Habib
Technical Lead · Information Technology
EmailPhone - FH
Freddie Hottinger
Game Developer · Information Technology
EmailPhone - OC
Olivier Chrun
Founder · Other
EmailPhone
Showing 3 of 6 verified contacts
Top roles at Big Adventure
5 distinct titles indexed · top 5 shown.
- 2game developer
- 1card game designer
- 1founder
- 1game designer
- 1technical lead
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