Deep Field Games
Deep Field Games is an independent game development studio based in southern New Zealand, growing a tight team located here and across the globe. Founded by Geoff "Zag" Keene (the creator of Unfortunate Spacemen) and industry veterans from around the world - we’re a small, highly driven dev squad focused on games with mood, atmosphere, and the kind of details that make players fall in love with worlds. Above everything – we love co-op. We’re pushing co-operative play into new places – delivering fresh, hyper-fun takes on existing genres, while breaking new ground for tomorrow. Stay focused.
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Verified contacts
16
available on Kipplo
LinkedIn employees
17
11 to 50 range
Open roles
—
no listings
Distinct roles
13
indexed titles
Tech stack
0
tools in use
Monthly traffic
20
organic / mo
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Decision-makers and verified team members
16 contacts with verified email or phone · masked until revealed.
- CM
Connor Moran
Art Director · Art, Culture and Creative Professionals
EmailPhone - JP
Jenny Pina
Technical Artist · Art, Culture and Creative Professionals
EmailPhone - HF
Henry Feltham
Production Director · Manufacturing & Production
EmailPhone - JK
Jacob Kemp
Lead Programmer · Information Technology
EmailPhone - JR
Julia Rendell
Community Manager · Customer/Client Service
EmailPhone - AG
Alice Grizzle
Quality Assurance Tester · Information Technology
EmailPhone - JR
Jacques Roberts
3d Artist · Art, Culture and Creative Professionals
EmailPhone - SL
Seven Larson
Intermediate Qa Tester · Information Technology
EmailPhone - FC
Fiona Cheung
Qa Writer · Other
EmailPhone
Showing 9 of 16 verified contacts
Top roles at Deep Field Games
13 distinct titles indexed · top 10 shown.
- 2gameplay programmer
- 2intermediate qa tester
- 13d artist
- 1art director
- 1ceo design director co-founder
- 1community manager
- 1lead programmer
- 1production director
- 1qa & accessibility director coo
- 1qa & level design
- +3more titles
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