Deep Field Games
Deep Field Games is an independent game development studio based in southern New Zealand, growing a tight team located here and across the globe. Founded by Geoff "Zag" Keene (the creator of Unfortunate Spacemen) and industry veterans from around the world - we’re a small, highly driven dev squad focused on games with mood, atmosphere, and the kind of details that make players fall in love with worlds. Above everything – we love co-op. We’re pushing co-operative play into new places – delivering fresh, hyper-fun takes on existing genres, while breaking new ground for tomorrow. Stay focused.
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Verified contacts
20
available on Kipplo
LinkedIn employees
22
11 to 50 range
Open roles
—
no listings
Distinct roles
16
indexed titles
Tech stack
0
tools in use
Monthly traffic
20
organic / mo
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Decision-makers and verified team members
20 contacts with verified email or phone · masked until revealed.
- CM
Connor Moran
Art Director · Art, Culture and Creative Professionals
EmailPhone - JP
Jenny Pina
Technical Artist · Art, Culture and Creative Professionals
EmailPhone - HF
Henry Feltham
Production Director · Operations
EmailPhone - JK
Jacob Kemp
Lead Programmer · Information Technology
EmailPhone - TA
Tuuli Ahonen
Producer · Operations
EmailPhone - AG
Alice Grizzle
Quality Assurance Tester · Information Technology
EmailPhone - JR
Jacques Roberts
3d Artist · Art, Culture and Creative Professionals
EmailPhone - MR
Mariah Reeder
Associate Producer · Operations
EmailPhone - SL
Seven Larson
Intermediate Qa Tester · Information Technology
EmailPhone
Showing 9 of 20 verified contacts
Top roles at Deep Field Games
16 distinct titles indexed · top 10 shown.
- 2associate producer
- 2gameplay programmer
- 2intermediate qa tester
- 13d artist
- 1art director
- 1ceo design director co-founder
- 1chief operations officer & accessibility lead
- 1lead programmer
- 1principal engineer
- 1producer
- +6more titles
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