Errant Photon
We are the creators of Errant Worlds - a set of procedural tools for creation of large maps in Unreal Engine. They allow you to leverage procedural generation while maintaining artistic control. Errant Worlds is split into three plug-ins: Biomes, Landscape, and Paths. They allow you to quickly create a vast terrain made of thousands of stamp brushes, cover it with foliage, grass, and other biomes of your design, and connect it with roads, paths, and other spline-based networks. Key-aspects:* Procedural generation with precise artistic control * Quick iteration thanks to GPU acceleration * Optimised for team work * Seamless integration with Unreal as new Editor Modes * Offline and runtime spawning * Programmable, allows for custom logic * Integrates well with all the built-in tools and systems * Non-destructible workflow * Spawns all kinds of objects - instances, foliage, decals, blueprints, lights, FXs, sounds, gameplay elements Sign up for the trial access on our website.
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Adam Wolski
Co-founder · General Business & Management
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Daniel Krakowiak
Co-founder · General Business & Management
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