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Giant Skull

Giant Skull is a independent game development studio led by Stig Asmussen. We are focused on crafting immersive, single-player, action-adventure experiences set in captivating worlds. The team's headquarters are in Encino, Los Angeles with additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up.

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Verified contacts

27

available on Kipplo

LinkedIn employees

39

11 to 50 range

Open roles

no listings

Distinct roles

8

indexed titles

Tech stack

1

tools in use

Monthly traffic

organic / mo

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Decision-makers and verified team members

27 contacts with verified email or phone · masked until revealed.

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Top roles at Giant Skull

8 distinct titles indexed · top 8 shown.

  • 1()
  • 1lead character artist
  • 1lead content designer
  • 1principal animation engineer
  • 1principal concept artist
  • 1principal technical designer
  • 1senior environment artist
  • 1senior gameplay animator

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