Hk-Fx
With over a decade of experience in visual effects and animation, my expertise lies in body rigging, tissue and cloth simulation, with additional skills in facial rigging, Python scripting, and shot sculpting. I'm highly proficient in Autodesk Maya, Wrap, Mush3D, and have intermediate knowledge of Unreal Engine. At HK FX, my goal is to bring value to clients through my accumulated skills and experience, fostering collaboration on innovative ideas. To discuss potential partnerships and projects
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