Insane
We are a Brazilian independent game studio founded to create Profane, a player-driven Sandbox MMORPG set in a dynamic, open world. In our early years, we have made several games to gain experience and maturity in the industry, and in 2015 Profane became our main priority and only game, having currently almost 50 professionals working on the project. Profane is in the Alpha stage, and it's being developed for PC/Windows.
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Verified contacts
48
available on Kipplo
LinkedIn employees
82
11 to 50 range
Open roles
—
no listings
Distinct roles
42
indexed titles
Tech stack
2
tools in use
Monthly traffic
11
organic / mo
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Decision-makers and verified team members
48 contacts with verified email or phone · masked until revealed.
- AM
Alexandre Melotti
Head of Software Engineering · Information Technology
EmailPhone - EB
Erick Braga
Head of Product & Planning · Sales & Business Development
EmailPhone - JH
João Henrique Ramos
Head of Game Design · Art, Culture and Creative Professionals
EmailPhone - FS
Fernando Schneider
Social Community Manager · Advertising & Marketing
EmailPhone - II
Insane Idiot
Major Account Specialist · Sales & Business Development
EmailPhone - FO
Felipe Oliveira Gall
Environment Artist · Art, Culture and Creative Professionals
EmailPhone - GR
Guilherme Rinaldin Comparone
Associate Motion Designer · Art, Culture and Creative Professionals
EmailPhone - HR
Henrique Rozeira
Programador De Áudio · Other
EmailPhone - LT
Lucas Tormin
Game Designer · Art, Culture and Creative Professionals
EmailPhone
Showing 9 of 48 verified contacts
Top roles at Insane
42 distinct titles indexed · top 10 shown.
- 2game designer
- 2game producer
- 2head of game design
- 13d animator
- 1analista de testes
- 1associate motion designer
- 1business partner
- 1ceo
- 1coo- chief operations officer
- 1editor
- +32more titles
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