Joto Games
I founded JoTo Games as a lean, franchise-driven studio focused on building proof-first games that can grow into long-term IP. Develop and launch bold prototypes across web, mobile, and console to validate player engagement and market potential. Scale successful prototypes into larger productions, leveraging hybrid EU–SEA teams for speed, quality, and cost efficiency. Lead the creation of JoTo IPs like Beefcake, Tomo, and Frail, designed to expand across multiple titles and media formats. Partner with publishers and IP holders to co-develop licensed games, delivering fun, on-time, and market-ready products. Keywords: Indie Game Development · Prototyping · Franchise Building · Licensed Games · Production Strategy
7-day free trial · no credit card
Verified contacts
3
available on Kipplo
LinkedIn employees
2
1 to 10 range
Open roles
—
no listings
Distinct roles
2
indexed titles
Tech stack
0
tools in use
Monthly traffic
—
organic / mo
Sign up free to see all 3 verified contacts at Joto Games
Free for 7 days · 50 credits · no card · only pay for verified records.
Decision-makers and verified team members
3 contacts with verified email or phone · masked until revealed.
No verified contacts on record for this company yet.
Top roles at Joto Games
2 distinct titles indexed · top 2 shown.
- 1pokemonhändler
- 1technical designer
Sign up to unlock all 3 contacts at Joto Games
Free for 7 days · 50 credits · no card · only pay for verified records.
Sign up to reveal 3 verified contacts at Joto Games
7-day trial · no credit card · cancel anytime · only pay for verified records.
Trusted by sales, marketing, and GTM engineering teams.