Keen Software House
Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0. Keen Software House has two areas of interest- independent game development: Space Engineers, Medieval Engineers, VRAGE engine OUR MISSION: We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed. If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required. In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness. We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games. We want to make our fans happy.
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Verified contacts
71
available on Kipplo
LinkedIn employees
80
51 to 200 range
Open roles
22
across 1 depts
Distinct roles
54
indexed titles
Tech stack
2
tools in use
Monthly traffic
13K
organic / mo
Hiring · 22 open positions across 1 departments
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Decision-makers and verified team members
71 contacts with verified email or phone · masked until revealed.
- FO
Felix Ostwald
Lead 3d Artist · Art, Culture and Creative Professionals
EmailPhone - EL
Enrica Loria
Senior Game Analytics Engineer · Other
EmailPhone - MB
Manoj B.
Senior Animator · Art, Culture and Creative Professionals
EmailPhone - LT
Landon Townsend
Rendering Engineer · Other
EmailPhone - TD
Tomáš Dřínovský
Senior Render Programmer · Other
EmailPhone - JT
Jan Trauške
Art Lead · Art, Culture and Creative Professionals
EmailPhone - LH
Lucie Hornofová
Game Producer · Operations
EmailPhone - LŠ
Lucie Šoufková
HR Manager · Human Resources
EmailPhone - LD
Ludmila Danilchenko
Qa Lead · Information Technology
EmailPhone
Showing 9 of 71 verified contacts
Top roles at Keen Software House
54 distinct titles indexed · top 10 shown.
- 43d artist
- 3advanced engine programmer
- 3game programmer
- 2advanced 3d artist
- 2advanced 3d character artist
- 2advanced qa tester
- 2game producer
- 2quality assurance tester
- 2rendering engineer
- 1- -
- +44more titles
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