Motion Blur
Founded in Istanbul, Motion Blur Game Studio has been working on computer and console games, simulation and animation projects, real-time rendering technologies since 2004. In 2001, MotionBlur has developed the Turkey's first 3D FPS game for Sonovel company. Later on, it became the first Turkish game to take its place in the global market with the horror / action game (survivor / horror) developed under the name of Kabus22. Since Nightmare 22, it has been working on many projects that include real-time rendering and simulation technologies. Continues to develop new projects with new technologies.
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Verified contacts
10
available on Kipplo
LinkedIn employees
57
11 to 50 range
Open roles
—
no listings
Distinct roles
8
indexed titles
Tech stack
0
tools in use
Monthly traffic
23
organic / mo
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Decision-makers and verified team members
10 contacts with verified email or phone · masked until revealed.
- BS
Bahtiyar Sarı
3d Environment Prop Artist · Art, Culture and Creative Professionals
EmailPhone - OF
Omer Faruk Gungor
Senarist - Yönetmen · Other
EmailPhone - OÖ
Orhun Özel
Jr Game Level Architect · Other
EmailPhone - SS
Sait Sevgi
3d Environment Artist · Art, Culture and Creative Professionals
EmailPhone - YE
Yakup Ekşi
Co-founder · General Business & Management
EmailPhone
Showing 5 of 10 verified contacts
Top roles at Motion Blur
8 distinct titles indexed · top 8 shown.
- 2sound designer
- 13d environment artist
- 13d environment prop artist
- 13d prop artist
- 1co-founder
- 1game developer
- 1jr game level architect
- 1senarist - yönetmen
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