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VerifiedComputer Games· Founded 2003

Novarama

INNOVATION FOR THE MASSES Novarama was founded in 2003 with a simple idea in mind: to create innovative games with mass-market appeal. Many studios focus on commercial success. Others put innovation at the forefront, advancing the art of making games. We try to bridge that gap, to create the kind of innovation millions of people enjoy playing. To keep our games fresh, and successful. For the last eight years Novarama has worked exclusively for Sony Computer Entertainment, publishing titles on PSP, PSVITA and PS3. We introduced Augmented Reality to the masses, and our Invizimals saga has generated six titles, sold 2.5 million units, and spawned a franchise ranging from TV Shows to bicycles, from toys to video games. Today, we are one of the most respected independent studios in South Europe. From our offices in sunny Barcelona, Spain, we strive to build the future of gaming. A future full of new games you’ve never dreamed of. But we have. OUR CULTURE - We believe in personal involvement: we work together, succeed together, create together- We believe in innovation, in breaking new grounds, in redefining what gaming should be- We believe in powerful brands that gamers feel attached to- We believe in work/life balance: we don’t crunch, overtime, or interfere with employee’s personal space.

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HeadquartersBarcelona, SpainEmployees51 to 200Founded year2003Websitenovarama.comLinkedIn profileLinkedIn

Verified contacts

11

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LinkedIn employees

51 to 200

headcount range

Open roles

no listings

Distinct roles

11

indexed titles

Tech stack

1

tools in use

Monthly traffic

125

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Top roles at Novarama

11 distinct titles indexed · top 10 shown.

  • 12d 3d junior artist
  • 1animation director co-founder
  • 1audio engineer junior
  • 1empresário
  • 1game artist
  • 1game programmer
  • 1gameplay programmer
  • 1junior level designer
  • 1live ops producer - united 1944
  • 1marketing & communications manager
  • +1more titles

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