Open Alpha Usc
o·pen al·pha /ōpən alfə/ noun a cycle of testing a game in an early stage, wherein the test group is much larger than that of closed testing and typically open to anyone who is interested. Our Mission Bring a game from conception to an open-alpha release each development cycle (semester/year) Build games with awesome people. That's the idea Open Alpha was founded on. Members make games with fellow students from the world's best games school. Designers bring their own talent and vision to a real-world project in an exciting and fast-paced development environment. And best of all, join the tight-knit Open Alpha family and partake in awesome community events throughout the semester. Open Alpha is advised by some of the best games scholars in the world, and Open Alpha games undergo rigorous review of USC Games faculty before being released to the public.
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Verified contacts
22
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LinkedIn employees
31
11 to 50 range
Open roles
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no listings
Distinct roles
20
indexed titles
Tech stack
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Top roles at Open Alpha Usc
20 distinct titles indexed · top 10 shown.
- 2game programmer
- 1artist
- 1character design
- 1co president
- 1design team lead
- 1developer
- 1game artist
- 1game designer
- 1gameplay programmer
- 1lead programmer
- +10more titles
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