Patched Reality
Patched Reality develops custom augmented reality experiences for mobiles (iOS/Android) and wearables (Hololens, VR Headsets, etc), utilizing the best-in-breed AR technologies, including ARKit, ARCore, and Unity 3D. Founded in 2009, Patched Reality has produced dozens augmented and virtual reality experiences, for brands such as Pepsi Max, Ben and Jerry’s, Red Bull, Bud Light, HBO, PBS/Henson, A&E, Cisco, The American Museum of Natural History, and the J. Paul Getty Museum. The augmented reality field is constantly evolving, and Patched Reality is continually evaluating AR SDK’s and related technologies. The requirements for each project are compared against the latest available technology, while also taking into account other important factors, such as budget, and the required visual aesthetic in print and electronic media. Patched Reality guides its customers through the choice of AR platform(s), and manages the entire process from proposal through go-live support. See our work at http://patchedreality.com
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Decision-makers and verified team members
4 contacts with verified email or phone · masked until revealed.
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Patrick Oshaughnessey
Founder and Chief Developer · Other
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Wade Tinney
Chief Product Officer · General Business & Management
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Johanny Angarita
Full Stack Developer · Other
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3 distinct titles indexed · top 3 shown.
- 1chief product officer
- 1founder and chief developer
- 1full stack developer
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