Rachel Oftedahl
I am Rachel, a 3D artist who loves to faff around and play and learn in 3D, and bring my skills to bear to solve complex pieces of an animation project. There is so much power in the visual, and I love nothing more than to collaborate with other people to create beautiful and informative imagery. To be technical… I count among my toolset Maxon Cinema 4D, Redshift, Autodesk Arnold, X-Particles, Maya, Unreal Engine, Houdini, Blackmagic Fusion, and of course, After Effects, Photoshop, and Illustrator.
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