Ridiculous Games
Ridiculous was founded in 2017 by a small group of industry veterans with over 25 years of experience. Our team is unique in how long we've worked together going back to our roots at Interplay Productions. We have experience on all major platforms and are licensed for Nintendo, Xbox, and PlayStation. We have the technical expertise and acumen to work across multiple engines, including Unity, Unreal Engine, Godot, and Lumberyard. We’ve built and supported titles using: Unity Engine: Extensive development experience across console, PC, XR, mobile, and next-gen pipelines for cross-platform shipping. Unreal Engine: Strong capability across gameplay engineering, systems work, tools development, optimization, and multi-platform delivery. Amazon Lumberyard: Leveraged on New World as a co-development partner with Amazon Games, contributing to engineering, design, 2D/3D art, and live-service feature delivery. Godot: Utilized for optimization and port development work, including Sonic Colors: Ultimate for Xbox and Switch platforms.
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Verified contacts
18
available on Kipplo
LinkedIn employees
20
11 to 50 range
Open roles
—
no listings
Distinct roles
14
indexed titles
Tech stack
2
tools in use
Monthly traffic
10
organic / mo
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Decision-makers and verified team members
18 contacts with verified email or phone · masked until revealed.
- SG
Steve Gazda
Executive Producer · Art, Culture and Creative Professionals
EmailPhone - BE
Bri Ecklund
3d Generalist · Art, Culture and Creative Professionals
EmailPhone - JB
Jaime Bencia
Sr Producer Project Manager · General Business & Management
EmailPhone - JS
Jessica Schultz
Artist · Art, Culture and Creative Professionals
EmailPhone - RR
Rodney Relosa
Programmer · Information Technology
EmailPhone - NJ
Neeraj Jairam
Programmer · Other
EmailPhone - JC
J. Cody Winchester
Game Designer · Art, Culture and Creative Professionals
EmailPhone - KW
Kenny Whisenhunt
Senior Engineer · Engineering
EmailPhone - CF
Chad Freeman
Technical Director · Other
EmailPhone
Showing 9 of 18 verified contacts
Top roles at Ridiculous Games
14 distinct titles indexed · top 10 shown.
- 3programmer
- 13d generalist
- 13d weapon artist
- 1artist
- 1creative director
- 1engineer
- 1executive producer
- 1game designer
- 1game programmer
- 1qa tester analyst
- +4more titles
Sign up to unlock all 18 contacts at Ridiculous Games
Free for 7 days · 50 credits · no card · only pay for verified records.
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