Ubisoft Mainz
Engineering the biggest Ubisoft brands in the historic city of Mainz. Welcome to Ubisoft Mainz, where we engineer the biggest games on Ubisoft’s front line. From our studio located in the heartland of Germany, we conquer galactic frontiers with Beyond Good and Evil 2, kicking in doors with Rainbow Six Siege and push genre defining games like Anno 1800 into the future. We are looking for bold and creative geniuses to take our games even further. Whether you are a veteran or a young crackerjack designer: become part of our blockbuster projects and benefit from an outstanding work-life balance.
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Verified contacts
110
available on Kipplo
LinkedIn employees
112
51 to 200 range
Open roles
—
no listings
Distinct roles
71
indexed titles
Tech stack
0
tools in use
Monthly traffic
21
organic / mo
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Decision-makers and verified team members
110 contacts with verified email or phone · masked until revealed.
- AE
André Ewald
Associate Tech Director · Information Technology
EmailPhone - NB
Nadin Bernstorff
Production Director · Operations
EmailPhone - TS
Thomas Stein
Technical Director · Information Technology
EmailPhone - AF
Andrea Fricke
Lead Game Designer · Art, Culture and Creative Professionals
EmailPhone - BT
Bastian Thun
Senior Communications Manager · Advertising & Marketing
EmailPhone - BR
Burkhard Ratheiser
Senior Producer · Operations
EmailPhone - CD
Catalin Dima
Senior Game Designer · Art, Culture and Creative Professionals
EmailPhone - CS
Christian Schneider
Senior Game Designer · Art, Culture and Creative Professionals
EmailPhone - CK
Christoph Knauz
Senior Producer · Operations
EmailPhone
Showing 9 of 110 verified contacts
Top roles at Ubisoft Mainz
71 distinct titles indexed · top 10 shown.
- 6development tester
- 4game designer
- 3project coordinator
- 3senior game designer
- 3ui designer
- 2concept artist
- 2gameplay programmer
- 2junior gameplay programmer
- 2junior tech artist
- 2lead artist
- +61more titles
Sign up to unlock all 110 contacts at Ubisoft Mainz
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