Verso Live
Verso Live is the easiest way to use Unreal Engine for broadcast graphics. Verso Live allows you to create broadcast graphics using the native Unreal Engine editor, from simple lower thirds to full 3D scenes, before being loaded into Verso Live for real-time control and HD-SDI or IP output. Control and playout are through a simple to use JSON API or in-built operator user interface. As with all Unreal Engine solutions, Verso Live can run on cost-effective hardware, or we can provide turnkey 2U rack solutions. Verso Live is committed to removing the barriers that existing broadcast graphics engines insist upon, such as excessive annual license fees or lock-ins: Verso Live is a forthright Unreal Engine broadcast graphics solution.
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2
available on Kipplo
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11 to 50 range
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Decision-makers and verified team members
2 contacts with verified email or phone · masked until revealed.
- JH
James Hall
Lead Developer · Engineering
EmailPhone - JW
Jim Webb
Graphics Developer · Art, Culture and Creative Professionals
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Top roles at Verso Live
2 distinct titles indexed · top 2 shown.
- 1graphics developer
- 1lead developer
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