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VerifiedComputer Games· Founded 2023

Vivacity Interactive

We centre on combining research with media, preferably entertainment. We are mostly focused on media such as VR, Games, Web-3D and sometimes Immersive Art Installations. What specialisations can you help with? To a large extent conceptualization, prototyping, tooling and automation, and research. We can also aid with singular tasks within a project like white boxing or sound design. And maybe you only want to use us as consultants or have us write an execution plan. Mostly we pose as, researcher,(technical) art director, co-director, concept coordinator, adviser, technical artist, rapid prototyper or developer. So what do we mean with research? We have three main aims we always hold on to. One is towards artificial emotional intelligence (AEI), two is towards procedural generation of epic scale worlds and/or structures. And the third is towards large scale dynamic agent systems. All these in real-time context. How will this impossibility be achieved? We split up the challenges into smaller challenges all the way down into achievable targets. Each of these smaller challenges will be fitted into one or more projects. If not, then we will create a project around a challenge. During a project we will also write articles and share our findings and tests along the development. These small challenges in projects we call them a technical premise or a T-Premise. Much like a story premise. Any questions just ask. And we are eager to extend our toolbox of abilities and knowledge by taking up new challenges. Or to join in collaboration to tackle parts of these possibilities. Hence-“One impossibility at a time.”

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HeadquartersGroningen, NetherlandsEmployees1 to 10Founded year2023Websitevivacityinteractive.nlLinkedIn profileLinkedIn

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