Vizmotor
Our team was initiated in the early 2008 as a result of collaborative work of experienced 3D freelancers in the field of game design. Since then we've been showing our best in games content creation, web/TV presentations, postproduction and VFX development. We are versatile. Among us are painters and animators, designers and certified 3D instructors. Boosting each other with vision and skills we are constantly growing. 3DGarden and VizMotor are our brandnames. Our main services include - Concepting (sketching, script writing, storyboarding)- Modeling (lowpoly, highpoly, for 3d printing, sculpting)- Texturing (UV Mapping, next-gen maps production, baking, photo projection)- Setup for animation (game and video production rigging, skinning)- Animation (cartoon or realistic animation for game and video production)- Rendering (Vray, Arnold)- Post production (digital compositing, 3d integration, motion graphics, rotoscoping, keying, color correcting, tracking)- Sound (effects and music) We put our brains and hands here- - http://worldoftanks.com/en/news/pc-browser/19/world-of-tanks-xbox-one/- - - -
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LinkedIn employees
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11 to 50 range
Open roles
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Distinct roles
4
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Tech stack
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Monthly traffic
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organic / mo
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Top roles at Vizmotor
4 distinct titles indexed · top 4 shown.
- 23d artist
- 13d generalist
- 13d graphic artist
- 1senior cg artist generalist
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