Directory · BE
Computer Games in Belgium
A register of firms and the professionals working at them in the Computer Games sector based in Belgium. Browse the public index, then filter or export on Kipplo.
Companies
145 on file
Frostyfroggs
FrostyFroggs is a video game development studio founded in 2015 and based in Waterloo, Belgium. With a decade of experience collaborating with other publishers and studios (THQ Nordic, Nacon, Microids, Appeal Studios, Fishing Cactus.), we bring our skills and knowledge to create exceptional projects. We strive to develop high quality games with compelling concepts and distinct identities.
1 to 10 staff
Hobby Service
Magasin spécialisé en modélisme, avion, hélicoptère, drone, voiture, bateau, voilier ainsi que les maquette plastique.
1 to 10 staff
Oddshot Games
An independent game studio developing multiplayer video games.
1 to 10 staff
Sector One
CLOSED) Sector One was founded by Ken Sevenants & Maarten Mariën in spring 2014 with the aspiration of rising to the top of Belgian esports. Activities were stopped in January of 2023.
1 to 10 staff
Unlocked
Founded in 2010, Unlocked has had its finger on the digital pulse of the gaming scene from the start. Enveloped in an ever-growing market, filled with exciting possibilities, Unlocked assists companies in bringing their ideas to life. With an extensive network spread across the thrilling world of esports, the technologically advanced gaming industry, the innovative hardware sector and many more, Unlocked has become the market leader for creatively effective campaigns that highlights your company's strengths. To conquer the digital age, both online and offline, Unlocked is your go-to partner.
11 to 50 staff
Yunicorn Studio
Founded in Liège, Belgium, Yunicorn is an emerging studio that designs games with infinite gameplay that stimulate and reward learning and experimentation.**Our games are easy to pick up and provide a challenge for the most determined.**We aim to share rich and varied gaming experiences with our community, which players can make their own.**Your next challenge starts here!* At Yunicorn Studio, three passionate video game enthusiasts combine their talents to create unique experiences:**Yu**(Yufeng Huang), an artist and game designer with a degree from ENJMIN, crafts captivating 2D/3D levels and visuals with creativity and precision.**Nidel**(Nicolas Delbaer), an expert in design and programming, masters Godot and Unity3D, and has diverse experience in game design, project management, 3D, and video games.**Taïyo**(Steeve Piron), a composer and marketer with a degree from EPHEC, is a self-taught multi-instrumentalist. He creates immersive soundtracks and manages the studio's communication. Yunicorn Studio is a close-knit, passionate team, ready to deliver memorable games. The Yunicorn Studio adventure started in January 2024. We aim to create games that we enjoy and offer rich and varied gaming experiences where players can experiment to the point of potentially “breaking” the game to their advantage for unlimited fun and possibilities. The 3 pillars on which our games are based: Easy to play, hard to master: We offer games that are easy to access for immediate enjoyment while providing a challenge for the most motivated players. Connected to our community: We listen to our community and wish to move forward with the wisdom of our peers and our fan base. Each game is unique: We want every new game to be an enriching experience that opens up a world of possibilities.
1 to 10 staff
Cybernetic Walrus
Cybernetic Walrus is an independent game studio based in Antwerp, Belgium, specializing in tactile simulation games with a twist. We create unique, highly interactive experiences that blend simulation with unexpected elements like horror, comedy, or co-op chaos. Our proprietary Momentum Framework allows us to rapidly develop, validate, and release projects in short cycles, ensuring that only the strongest ideas make it to market. This approach has already delivered successful titles like Order 13 (a haunted warehouse order-picking sim with a cat companion) and the highly anticipated Roadside Research (a co-op alien gas station simulator). With a passionate team and a growing global community, we’re building games that stand out, inspire, and entertain.
1 to 10 staff
Daisy Games
Game development company
1 to 10 staff
Ludorex
LUDOREX es una compañia de desarrollo de juegos Online.
1 to 10 staff
Myron Games
Myron Games is a game development company specializing in VR games. Our first title Deisim is a big hit on the Meta Quest store and we are currently working on Underworld Overseer. A VR game that lets you play as the villain, build your dungeon, and manage your monsters against waves of adventurers.
1 to 10 staff
Boxsun
As alumni of Digital Arts & Entertainment (DAE), we know our fair share about making games as well as the full production cycle. DAE is a bachelor education in game art and game development at Howest in Kortrijk, Belgium. The school was nominated by The Rookies as the best game development school in 2017, 2018 and 2021. Fun fact, our team consists of two alumni who graduated with cum laude and have a combined experience in graphics and design of 18 years, with an additional 9 years of programming skills. Additionally, our skills extend beyond the field of developing games with more than 3 years of experience in product design from our lead designer, who studied Industrial Product Design (IPO) at Howest. Visit our website for more info.
1 to 10 staff
Digitmedia
Digitmedia is a digital studio, specialised in VR, spatial computing and mobile development. Spatial Sail is a serious game - a VR sailing simulator. Digitmedia has developed mobile apps for De Persgroep, Sanoma, VRT, VMMa (Vlaamse Mediamaatschappij), CM (Christelijke Mutualiteiten), Gudrun, MyGuest and Besix.
1 to 10 staff
Turbo Soda Games
Creating video games with unique gameplay and concepts. With ingredients such as: satirical stories, original heroes, and fantastical universes. All sprinkled with nostalgia from the 90's.
1 to 10 staff
Business Goose Studios
A small Belgian Indie Game Studio founded by friends with the same passion for games.
1 to 10 staff
Studio Tolima
1 to 10 staff
Cymanager
Keshi
Keshi is an accessible and engaging game that helps children develop the behaviours and reflexes they will need to grow into healthy adults.
1 to 10 staff
Sandbag Games
Sandbag Games is an indie game studio that develops mobile games for Android and iOS. We focus on providing a satisfying game experience, unique gameplay elements and a fair business model.
1 to 10 staff
Simwear.Eu
Simwear.eu, your shop for simracing, is an official dealer of - Asetek - Simagic - Cube Controls - Conspit - Pimax - VPG Sim - Simrig - SimXPro We have always large stock available. Explore our webshop, and enhance your simracing experience!
1 to 10 staff
Copybugpaste
Copybugpaste is an independent game studio.
Aberratic
Our Technical-Artist team combines expertise in both game development and the creative arts to bring you stunning, polished and optimized results. Whether you need custom game-ready VFXs, helpful tools, shaders or efficient performance optimization, we've got you covered.
1 to 10 staff
Gunfire Games Europe
Gunfire Games Europe is located in Charleroi, Belgium, and serves as the European branch of Gunfire Games, headquartered in Austin, Texas (USA) — creators of acclaimed franchises such as Remnant® and Darksiders®. Founded out of a shared passion for worldbuilding and gameplay, our studio continues that legacy. Formerly known as Appeal Studios, we bring our experience and creativity to shape the next exciting chapters in the Gunfire Games universe.
51 to 200 staff
Cosmic Prism Games
An indie games company working on girly game projects!
1 to 10 staff
Attenuate
Attenuate is a Belgium based, audio outsourcing studio that focuses on indie studios and double A projects. We provide services for everything audio related in games and linear media. From Sound Design to Audio Implementation and everything in between and around it. We also provide consultancy in regards to Audio; things such as ideas, suggestions, can audio be more optimised, could it be handled better… We work with any game engine. Handle audio through either middleware or in-engine. If needed we also do our own foley, field recordings and voice recordings.
1 to 10 staff