Directory · FR
Computer Games in France
A register of firms and the professionals working at them in the Computer Games sector based in France. Browse the public index, then filter or export on Kipplo.
Companies
1.1K on file
Atypique Studio
Crafting captivating experiences across games, books, and audio fictions! Since 2017, we've built a unique fantasy franchise named "Lands of Noara": A world begging to be explored, filled with intricate lore and unforgettable characters. We are also working on some groundbreaking new projects we can't wait to talk about! Three words to define our work? Transmedia: It deepens player engagement by immersing them in stories across multiple mediums, and expand their reach by attracting audiences who prefer different formats like books or audio fiction. Uniqueness: We break the mold, pushing boundaries to make something new without compromising on quality. Passion: Every project is infused with heart to create experiences that resonate deeply with our team and with our community. Discover our expanding universe and connect with our passionate team through our social networks and stay tuned for exciting news, releases and events: https://linktr.ee/LandsofNoara We'll see you soon, on the Lands of Noara! Our work is snspired by the everlasting Mediterranean Sea and powered by the sunshine of La Ciotat, south of France!
11 to 50 staff
Babaoo
Now we know how brain functions, we need a tool to learn how to use it. We develop that tool: Babaoo, a beautiful and engaging game for kids.
11 to 50 staff
Beemoov
BeeMoov, est un réseau de jeux virtuels sur internet spécialisé (browsers games) dans les jeux pour filles. Tous nos jeux sont gratuits et ne necessite pas de téléchargement. Rejoignez dès maintenant une communauté de plus de 10 millions joueurs à travers l'un de nos 8 jeux virtuels! A l'origine de Ma Bimbo & Cromimi.
11 to 50 staff
Big Bad Wolf Studio
BIG BAD WOLF IS A FRENCH GAME DEVELOPER STUDIO BASED IN BORDEAUX, FRANCE. We are veterans of the video game industry. Our aim is to create a new set-up, specialized in narrative Role Playing Games and which has a true vision of work that blends Professionalism and Lifestyle. Cthulhu: The Cosmic Abyss Coming released on April 16th, 2026 to PC, PlayStation 5 & Xbox Series X|S.
11 to 50 staff
Dotemu
Dotemu is a publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.
51 to 200 staff
Eden Games
EDEN GAMES, based in Lyon, France, was founded in 1998 to develop motor racing simulation franchises. There have been two key stages in the studio’s development: From 1998 to 2013: Eden created global racing franchises (V-Rally and Test Drive Unlimited) but has also addressed action and adventure franchises (Kya: Dark Lineage), while developing partnerships for internationally recognised licences: Need For Speed Porsche (Electronic Arts), Titeuf (Atari) and Alone In The Dark (Atari). Since 2013: After a new start, the Company has focused on its racing expertise by creating a new franchise: Gear.Club, while also building a partnership with Codemasters and Electronic Arts on the F1® Mobile Racing project. EDEN is currently working on a number of ambitious, innovative car-games projects available on all the new market platforms. 🤝 Eden Games has operated both as an independent studio and also as a subsidiary of famous Publishers such as Apple, Electronic Arts and Microids. We are now part of the Animoca Brands Company. EDEN GAMES is led by two of its founders, David Nadal and Jean-Yves Geffroy. The team is currently made up of experienced developers and highly motivated young people united by their passion not only for motor racing but also for the latest technologies and creatively-designed video games.
51 to 200 staff
Game Atelier
Founded in 2010, Game Atelier crafts player focused action adventure experiences with full creative freedom and in house production. Known for Monster Boy, we are now working on a new co op horror video game about a twisted TV Show where no contestant should ever play alone /(”˚˚)/\(˚˚“)\
1 to 10 staff
Gameloft Paris Studio
Welcome to Gameloft Paris Studio! We're the newest addition to the Gameloft family, with a focus on creating high-end free-to-play PC and Console games. Our team is made up of talented professionals - some seasoned vets and some fresh new talent - who are all working together to create innovative and engaging games that our players will love. We're passionate about making great games and providing a great work culture where everyone can grow and learn. We are always on the lookout for talented individuals to join our team so if you’re ready to embark on an exciting new adventure and be part of something truly special, we'd love to hear from you!
11 to 50 staff
Gamestream
Gamestream is an innovative cloud gaming solution. We bring next-generation games directly to your consumers, without the need for a console or a high-end PC. Our solution is white-labeled, and dedicated to video games publishers, media groups, telecom operators, as well as hospitality companies.
11 to 50 staff
Goblinz Studio
We're an indie game developer and publisher from France. We focus on Tactical, Management & RPG indie games. We made Dungeon Rushers, Robothorium, Legend of Keepers. We're publishing Seeds of Resilience and new games announced soon.
11 to 50 staff
Homo Ludens
Homo Ludens is an independent game studio built on the simple idea of respecting all actors in the video game industry, players or professionals. From that simple idea comes multiple goals : Create quality games that respect the time invested in them by our players. An ambitious social policy inside the company, based on a diversity of profiles and strong employee ownership. Foster a community based on transparency and discussion around our games. Furthermore, Homo Ludens is deeply attached to the values of diversity in the games industry. We are conscious that some candidates might not apply for fear of not fitting in the stereotype of the industry member. Please don't hesitate and know that will give extra attention to your application if that's the case."
11 to 50 staff
Old Skull Games
Adventure Together. We believe that the best experiences are the ones you share with your peers. We dedicate ourselves to create cooperative adventures to our community to play for years on end. We value data and cherish creativity. We believe in processes and nurture spontaneity. We are tech savvy and art lovers. We are adventurous, We are together. We are Old Skull Games.
51 to 200 staff
Playwing Bordeaux Studio
Playwing is an independent Game Developer and Publisher founded in 2017. Our teams, led by experienced game-making professionals, are dedicated to develop passionately innovative and engaging experiences for all platforms.
11 to 50 staff
Red Art Games
Red Art Games is a French video game publishing company which officially opened its doors in January 2018. Born from the imagination of a retail specialist, Red Art Games offers physical editions to games that were only available digitally intially. Red Art Games loves retro-inspired video games and offers both limited and regular physical releases to games in various genres. In 2021, Red Art Games also started publishing digital games on the Nintendo eShop, PlayStation Store and Microsoft Store. Find us at Twitter: Facebook: Instagram:
11 to 50 staff
Virtual Regatta
Virtual Regatta is the world leader in sailing games with over 1 million register players. Their head office stands in Paris (France). The company was founded by Philippe Guigné. We have 2 games at Virtual Regatta corresponding to the difference sailing disciplines, OFFSHORE and INSHORE. Beyond the conception, production and publishing of our games, the core business of Virtual Regatta is the creation of mass e-sailing events. eSport actually. Virtual Regatta also produces licences of the game for race sponsors and the racing teams who participate in them. We partner with all best sailing events in the world, including: Vendée Globe, Volvo Ocean Race, America’s Cup, Star Sailors League, Transat Jacques Vabre, Tour de France à la Voile, Fastnet Race, Transat 6.50, 900 Nautiques de Saint Tropez, Sodebo Round the World, Clipper Around the World. What’s new? Our games are more and more played via Smartphones and Tablets.
11 to 50 staff
Evil Empire
Evil Empire came into being in 2019, founded by four partners, including two former Motion Twin employees, with the ambition of evolving the Dead Cells universe. Since then, we've released numerous updates, both free and paid, and forged collaborations with popular games such as Fall Guys, Terraria, and Hollow Knight, as well as with renowned partners such as Konami, Netflix, and Sony. In 2020, we won the Pegasus award for “Best Exploitation Service” in recognition of the quality of our work. Thanks to these efforts, sales of Dead Cells have climbed from 2.5 to 12 million copies, and the license has expanded onto new platforms (PS5, Netflix, mobile) as well as new media, notably with the launch of a board game and an animated series. This adventure has enabled us to consolidate a solid expertise, both in game production and in marketing and business, aspects at the heart of the studio's DNA. In 2024, our marketing team distinguished itself by organizing an indie showcase, the triple-i, with the biggest independent studios (Red Hook, Megacrit, Poncle, etc.). Alongside developments for Dead Cells, the studio expanded to 70 people, to accommodate two new game projects based on historical licenses. The first of these, The Rogue Prince of Persia, launched in May 2024 and currently in early access, has received excellent reviews and is generating great anticipation for its version 1.0 scheduled for 2025. Although we've grown, we're still committed to autonomous, human-sized teams of 10 to 20 people. Our core values are based on proactivity, responsibility and a can-do attitude. We believe that by putting our hard work and intelligence at the service of others, our colleagues and partners, we will create games we can be proud of.
51 to 200 staff
Goto Games
GOTO Games is a young spirited company with a wealth of experience. With around 20 employees, GOTO Games is specialised in publishing puzzle games for tablets, smartphones, Mac and PC. The company starts its activities as a part of GOTO Software Group (founded in 1982) in 1994 with GOTO Bridge, a bridge software programme for PC. Several CD-ROM bestsellers will mark GOTO Games history. A trend and a savoir-faire will emerge: bridge. Funbridge is GOTO Games flagship product. This bridge game available on smartphones, tablets and computers gathers over players from all over the world playing 1 million deals every day.
11 to 50 staff
Mces
MCES est un acteur majeur de l'esport (version compétitive des jeux vidéo) dont l’objectif est de développer la pratique amateur et professionnelle. La méthode MCES est d'associer sport et esport, d’accompagner les joueurs quel que soit leur niveau et leur apporter une pratique équilibrée.> L’aspect amateur se traduit par le développement de MCES Academy, un concept unique en Europe associant sport et esport encadré par des coachs spécialisés. Le programme MCES Academy est proposé à l'année et pendant les vacances scolaires à Marseille, Aix-en-Provence, Paris, Bordeaux et Toulouse.> Concernant le volet professionnel, la volonté de MCES est de gagner des titres sur les principaux jeux tels que Fortnite, League of Legends, Valorant, Clash of Clans, Virtual Regatta, NHL… tout en développant l’épanouissement personnel des joueurs.> Depuis notre installation au sein de l'Epopée, premier village d'innovation éducative, nous développons des opérations à impact sociétales utilisant les jeux vidéo comme prétexte pour sensibiliser à la formation, à la pratique sportive, aux enjeux de santé. et beaucoup d'autres sujets. N'hésitez pas à nous contacter : contact@mces.gg
11 to 50 staff
Metaboli Sa Gamesplanet.Com
Gamesplanet is an officially licensed digital PC game store based in the UK, France and Germany, that has been around since 2006. We work with the best publishers around the world and our team consists of real gamers, hoping to bring you the best offers and a friendly support!
11 to 50 staff
Rivrs
Rivrs develops UGC video games, reusing market-leading game engines such as Minecraft, Roblox or Fortnite. Rivrs supports studios that want to integrate UGC to their business Rivrs développe des jeux vidéos UGC, en ré-utilisant les moteurs de jeux leaders du marché comme Minecraft, Roblox ou Fortnite. Rivrs accompagne les studios qui souhaitent intégrer l’UGC à leur business model.#Minecraft #Roblox #Fortnite
11 to 50 staff
Spiders
Spiders is a video game development studio. Want to work at Spiders? Check here for open positions- http://spiders-games.com/jobs - http://emploi.afjv.com/annonces-societes/18
11 to 50 staff
The Tiny Digital Factory
Located in Lyon, France, and Montreal Canada, The Tiny Digital Factory is an independent mobile publisher specialised in motorsport gaming.
11 to 50 staff
Aaa Gaming
against All authority is the leading French E-Sport Powerhouse and News Portal covering the electronic sports scene.
51 to 200 staff
Eko Software
Eko Software is a company established in which produces and develops console video games. It develops its own creations, which are currently distributed throughout the world. Eko Software also develops high-quality video games on behalf of its clients, via franchises which are awarded to it. It has recently clinched development, publishing or distribution deals with 505 games, Bigben, Ubisoft, Atari, Micro Application, Tecmo. Eko Software is currently developing games, proprietary technologies and tools for the Microsoft Xbox 360/ Xbox One, Nintendo 3DS and Wii U consoles, as well as for the Sony PS VITA, PlayStation 3/ Playstation 4 and PC.
11 to 50 staff