Directory · NL
Computer Games in Netherlands
A register of firms and the professionals working at them in the Computer Games sector based in Netherlands. Browse the public index, then filter or export on Kipplo.
Companies
404 on file
Enchanted Works
We Challenge, Enchant and evoke Wonder
1 to 10 staff
Gamble
Gamble is een massively multiplayer online role-playing game (MMORPG). Gamble is in 2014 ontwikkeld en in februari 2015 opgericht tot een volledige game met een website, een geïntegreerde webshop, marketingautomatiseringen, een online community en een forum. Gamble heeft op zijn pieken met ca. 250 gelijktijdige spelers een totale spelersregistratie van rond de het hoofd meer dan een jaar lang hoog kunnen houden. Vrijwel 90% van de winstmarge werd besteed aan digitale marketing, onderhoud, nieuwe updates en personeel. Gamble is beëindigd in september 2016.
1 to 10 staff
Grimmwyrd Studios
We make games we want to play."Crafting immersive gaming experiences with heart-pounding tension and moments of pure relaxation. Explore our vast open worlds filled with meaningful interactions that resonate with gamers seeking thrill and tranquility."
11 to 50 staff
Helynx Games
Helynx Games, founded in 2024, is a team of 6 Game Designers who share a common love for gaming. Our mission? To make games that break the rules! At Helynx Games, we believe that every pixel, every line of code, and every character animation has the potential to bring positive emotions to players. Our vision is more than just entertainment. It's about bringing people together and building bonds between us and our players. Currently, we’re immersed in crafting our debut project. A 2D fighting/sports game that promises heart-pounding battles and fun characters. Join Our Journey Whether you’re a fellow gamer, an investor, or simply curious, we invite you to join us on this adventure. Follow us on social media and stay tuned for updates.
1 to 10 staff
Pullup Entertainment
Founded in 1996, PULLUP Entertainment is an independent group uniting over 600 international talents across studios and publishing teams focused on AA and indie games. Every day, we craft original, high-quality, and deeply engaging experiences with uncompromising gameplay. Our games aren’t for everyone — they’re made for passionate communities seeking true escapism and the pure thrill of play. Our organisation is based on five complementary divisions- PULLUP Entertainment for support functions - Focus Entertainment Publishing for AA game publishing - Dotemu and its division The Arcade Crew for retro gaming and independent games - PULLUP Studios, which brings together all of our internal studios specialising in a wide variety of genres ranging from action to simulation, strategy and narrative gaming: Douze Dixièmes, Leikir Studio, Dovetail Games, BlackMill Games, Deck13 and Carpool Studio - Scripteam, an audiovisual production company, adapts our IPs into series or movies
501 to 1000 staff
Interactive Games Entertainment B.V
Interactive Games Entertainment B.V. is a Dutch company that develops mobile sports games for the app stores. The advancement of these sports games started in 2016, behind the desk of Rik Hoekstra, where a lack of good mobile sports games put the founder into motion. Like many tech companies we started small, but with great ambition. That is why Interactive Games Entertainment works together with experienced developers and advertisers, sometimes close by, sometimes on the other side of the world. Together we make the best mobile sports games. How? By listening carefully, because without our gamers and without our advertisers, we will lose our reason to exist. By listening carefully, better games are made. That is why we read every e-mail, review, application, and every tip. These will be converted to new ideas. Ideas such as effective advertising that does not bother our gamers. Whether you look in the Google Play Store, Apple App store, or Amazon app store, our games are featured daily on their front pages. It’s a step closer to our goal, the goal to be the market leader in the field of mobile sports games.
1 to 10 staff
End Of File Studio
We are End of File Studio, a group of 23 students following the minor “Create a High-End Video Game” at the HAN University of Applied Sciences. In 8 weeks we will make our game, Sektar: Echoes of Fear. A psychological horror game about an abandoned space station.
11 to 50 staff
Skunx Games
Our first project is a yet-to-be-announced horror game.
1 to 10 staff
Beeyou Games
BeeYou Games is one of the few serious gaming studios based in Enschede, the Netherlands. We have a focus on making interactive applications/games that help people better develop their social skills. BeeYou Games was founded by Jeroen de Haan, Sjoerd Schot and Adeel Amjad after an internship at foundation GameLab Oost. We had the opportunity to continue development on the project we developed during our internship with the city of Enschede as our client.
1 to 10 staff
Death Arc
Crafting immersive experiences through innovative gameplay and cutting-edge technology. Join us in shaping the future of gaming!
1 to 10 staff
Exile Gaming
What started out as a competitive Rainbow Six Siege team in early 2017, developed into a professional organization with a mission to provide support to professional gamers. Today Exile Gaming has multiple professional teams supported by an experienced staff, partners, sponsors and an amazing community of esports and game enthusiasts.
11 to 50 staff
Ghoul School Games
A bunch of Ghouls making Games together! Currently working on our debut project #SHREDLANDS!
1 to 10 staff
Hexautic
We, Hexautic, create games that feel both nostalgic and fresh. Our mission is to tell compelling stories and explore unique mechanics, all inspired by the charm of classic, successful titles. Building on these beloved concepts, we develop entirely new games that still evoke that heartwarming, familiar feeling. Hexautic is currently working on its debut title: Volcano Fest. Volcano Fest is a digital board game with lots of minigames where players can use their phones as controllers. Although we're not an established company yet, many plans are already in motion. Our goal is to launch Hexautic as a fully realized game studio by 2027.
1 to 10 staff
Idle Moon Labs
ZipClash is revolutionizing gaming by combining blockchain technology with an immersive experience. Our mission empower players by offering: Cook: Manage kitchens, upgrade chefs, and improve food production. Farm: Gather resources and expand your land. Earn: Sell creations or complete orders for tokens and real-world income. Key Features: Custom Planets for food production. Diverse Kitchens for every culinary style. 🪵 Resource Management to boost efficiency. Market & Orders to sell and deliver food. Start your adventure with ZipClash today and turn your passion into success!
11 to 50 staff
Indefinite Motion
Indefinite Motion creates indie games. Stay tuned for updates on upcoming projects and games!
1 to 10 staff
Jampics
We are a dynamic game development duo that loves to make kind, wacky, and over-the-top games. Creating smiles, one game at a time. Recently released "GardenBuddies" And currently working on Footsy! A wacky physics based soccer game!
1 to 10 staff
Mesh Masters
Mesh Masters is a company based out of Haarlem, North Holland, Netherlands.
1 to 10 staff
Quiz-It
Quiz-it is a special interest mobile game company, providing your brand, venue or event with innovative digital trivia game entertainment. Your players competes against a single other player in series of special interest questions, where the combination of most knowledge and fastest answer time leads to fame and special prices within the special interest community. Quiz-it provides a first special interest game under own brand name, being released in the summer of 2014 and provides branded special interest games with partner advertisement agencies, organizations and event organizers.
1 to 10 staff
Rotting Brain
Founded in 2024, Rotting Brain creates dream games (quite literally) that are fun but complex to its players. Starting off with just a handful of people and growing with more employees every month united by passion, Rotting Brain works hard on its first title Pale Sickness in order to give the world of games something new and meaningful. Narrative-driven games with challenging gameplay that all together create immersive worlds for the players to dive in - that’s what you should expect from us. At Rotting Brain we make dreams come true. We practice flat structure that allows room for creative freedom and open collaboration. Anybody in the company can influence the project’s direction at any given moment - don't be afraid to open up your mind and let your ideas flow; anything and everything will be taken into account and, who knows, your idea might become the next big thing! At Rotting Brain we encourage curiosity and exploration, providing career growth and learning opportunities. Have you heard of a new way to set up a procedurally generated dialogue system in Unity? Have you been doing static UI art but want to move onto the next level and work on motion design for it? Or maybe you want to completely transfer to a new department and learn radically new skills from what you have done before? All of it is possible at Rotting Brain, just ask! And last but not least, Rotting Brain is about fail-fast mindset. Regularly practicing rapid prototyping, user testing and retrospective analysis we experiment and learn from mistakes quickly to identify what works and what doesn’t. To learn more about Rotting Brain, check out our socials. And if you feel like we are a company for you - visit our Google Form to apply: https://forms.gle/7egyfMVG1GeiVaUm8
11 to 50 staff
Veelpoot
Veelpoot is a remote-first independent game development studio, based in Utrecht, The Netherlands. A collective of veteran & indie developers, who have worked together for many years on several video modding projects. Our focus is on sustainable game development and providing creatives with an environment that fosters curiosity and self-growth. We create excellent experiences in your favorite games, expanding the fictional worlds you love. Our original IP 'BRUTALISK' is currently in the prototyping phase.
1 to 10 staff
Battleforged Game Studio
Battleforged Game Studio (BFGS) is an independent Dutch game development studio based in Haarlem. At BFGS, we believe in full transparency and responsibility for our content. Our studio manifesto—"No fun, no game; Full price, full game; Irresponsible studio, no studio"—reflects our commitment to players. We are also proud to be an SBB and ELBHO-recognized internship company, fostering the next generation of game industry professionals through hands-on experience and mentorship. Follow us on our socials: https://twitter.com/BattleForged_GS
1 to 10 staff
Cubefields
Cubefields is een Minecraft Studio bestaande uit gespecialiseerde bouwers, programmeurs en grafisch ontwerpers. Wij bieden de mogelijkheid om jongeren te bereiken met het organiseren van evenementen, het bouwen van unieke werelden en het bieden van educatieve lessen aan individuen, bedrijven en scholen.
1 to 10 staff
Grak Studio
International GameDev studio based in the Netherlands
1 to 10 staff
Moba Trainer
MOBA Trainer is a training platform for 400 million MOBA players worldwide. With over 100 million monthly active players in League of Legends alone, MOBA Trainer taps into a massive, underserved market of gamers seeking to improve.
1 to 10 staff