Aleksandr Krivobokov
Senior Unity Developer at Datasakura
Based in Novi Sad, Serbia
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Seniority
Staff
Department
Information Technology
Location
Novi Sad
Industry
Computer Games
Company size
27
Contact information
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a•••••••@datasakura.com
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Background
About Aleksandr Krivobokov
Senior Unity Developer with 5+ years of experience shipping mobile, AR/VR, and multiplayer games. Focused on architecture, performance, and internal tooling. Worked across the full cycle — from prototyping and gameplay systems to LiveOps and monetization. Key projects- PPNards — live multiplayer board game (1K+ DAU, iOS/Android). Rebuilt architecture with MVVM, delivered monetization update (+2× revenue), improved UI loading (3-4× faster)- Orbital Jump — physics-based mobile runner with procedural world gen and A* pathfinding (1K+ installs)- Bibalina App — AR learning app using physical toys, Firebase backend, and dynamic Addressables content - Plus internal VR/AR prototypes and open-source editor tools (debugging, vector visualization) Tech stack: Unity, C#, Zenject, UniRx, UniTask, Addressables, Firebase, OneSignal, Appsflyer, Sentry.NET Core, Shader Graph, HLSL, Photon, NUnit, REST API Interested in building meaningful products with strong engineering culture and Unity expertise.
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