Verified recordSoftware Development

Benjamin Teitler

Software Developer at Meta

Based in Seattle, United States

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Seniority

Staff

Department

Information Technology

Location

Seattle

Industry

Software Development

Company size

148K

Contact information

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Email

1 credit

b•••••••@meta.com

Phone

5 credits

+1 ••• •••• ••••

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Background

About Benjamin Teitler

I am interested in VR/AR, video game development, and optimization of real time systems. I am particularly interested in techniques and trade-offs for achieving perfect frame rates in VR scenarios where variable frame rates more acutely affect user comfort than in traditional 2D games. I once built a highly realistic VR sword slicing simulation game, available on Steam: https://store.steampowered.com/app/615910/Katana_X/ In the early days of the VR renaissance, I built a room scale wireless Virtual Reality platform using a motion capture system and an early generation head mounted display. See a demo here: In my youth I built a complete 2D sprite-based puzzle game (similar to Tetris Attack/Puzzle League branded games) in raw Java/JOGL, including an AI opponent with variable difficulty. Gameplay video here: Google Play link (now defunct): https://play.google.com/store/apps/details?id=com.bteitler.android.lowlyblocks

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