Brandon Long
Technical Game Designer at Snail Games Usa
Based in Loveland, United States
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Seniority
Staff
Department
Information Technology
Location
Loveland
Industry
Software Development
Company size
126
Contact information
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b•••••••@snail.com
Phone
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Background
About Brandon Long
As a recent graduate with a master's degree in game design, I want to progress my skills as a level or combat designer. I have spent three and a half years developing myself in these disciplines and have grown as a lead and producer for making my first collaborative project, Necrotic Nightmare. Although my focus has been on level and combat, I have also grown as a general systems, game, and UI designer to help make indie-based games. I have collaborated on multiple projects from Zygobot Studios, developing these skills and being eager to keep growing and evolving as a designer. I am inspired to continue my work in the horror game field, but I also want to break into the RPG realm of gaming. I have been a part of a few RPG titles and looking to break into more. If you are interested in my activity, please reach out to me here on Linked in as I continue my journey.
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