Verified recordComputer Games

Brooke Maggs

Principle Narrative Designer at Remedy Entertainment Plc

Based in Helsinki, Finland

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Seniority

Staff

Department

Writing/Editing

Location

Helsinki

Industry

Computer Games

Company size

439

Contact information

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Email

1 credit

b•••••••@remedygames.com

Phone

5 credits

+358 ••• •••• ••••

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Background

About Brooke Maggs

I'm the Narrative Lead on the Max Payne Remake. I’m a high-concept storyteller who can ground ideas and see them through collaboratively in multi-disciplinary teams. I’ve consulted on a variety of indie and AA games like Florence (Mountains), Grow: Song of The Evertree (Prideful Sloth), Paperbark (Paperhouse), and Psychonauts 2 (Double Fine). I was the narrative designer for The Gardens Between (The Voxel Agents), a part of the Control (Remedy Entertainment) narrative team, and now work on other Remedy titles. I have also worked with museums and galleries, like the Melbourne Museum on their Inside Out Exhibition to design narratives in exhibition spaces. I was named one of the top 100 most influential women in the Australian and New Zealand games industries and received an MCV Pacific XBOX Women in Games Creative Impact award for my work in the games industry.

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