Bruno Blain
Senior Character Rigger Td Supervisor & Founder at Rigbox Studio
Based in Montreal, Canada
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Seniority
C-Team
Department
Art, Culture and Creative Professionals
Location
Montreal
Industry
Animation and Post-production
Company size
1
Contact information
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b•••••••@rigbox.studio
Phone
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Background
About Bruno Blain
PLEASE VISIT To see my latest projects SPECIALTIES - Extended VFX and feature animation rigging experience in Maya - Rigging pipeline design & development, Maya advanced rigging tools, and user-friendly GUI for riggers and animators. Has built Rigging departments at ModusFx, L'Atelier Animation and Rigbox Studio while working closely with department leads and supervisors- Development of animation tools (Picker, spaceSwitcher tool, Custom Shape Editor, autoWalkCycleOnPath, etc etc)- Object-oriented programming, Python, PyQt, PySide, PyMel, OpenMaya, C++ plugins - Character setup, sculpting and rigging realistic & cartoon deformations for creatures, characters, and digital doubles - Photoreal & cartoon facial rigging techniques, corrective shape sculpting, body skin sliding, and muscle deformation - Character animation - Reviews and rig approvals - Training new recruits - Supervision, mentoring, team management & team player - Founder of Rigbox, a studio dedicated to external rigging services for animation, game & VFX studios. Rigbox creates highly detailed cartoon rigs running at 30-35 FPS with its sophisticated pipeline.
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