Canberk Soner
Lead Game Programmer at Boombyte Games Gmbh
Based in Germany
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Seniority
Manager
Department
Information Technology
Location
Germany
Industry
Computer Games
Company size
4
Contact information
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c•••••••@boombytegames.com
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Background
About Canberk Soner
Lead Game Developer with 10+ years of experience building games and all the systems that keep them alive. Most recently, I am the technical lead on a long-term mobile MMOFPS handling everything from the Unity client and gameplay systems to backend services, multiplayer servers, deployment pipelines, and live ops tools. I’ve worked across the full stack, but my real focus is designing systems that scale without turning into a mess. I’ve led teams, mentored junior devs, and built a serverless backend architecture using PlayFab and Azure Functions that supported years of live development. I’ve learned which parts of a game need solid architecture and which parts can just be “garage-coded” and shipped. I try to build what’s right for the moment and for the long haul. And I make sure things don’t fall apart when the deadlines hit. I’ve also started designing code with AI copilots in mind, structuring things so they’re easier to prompt, parse, and extend. I’m passionate about competitive strategy games, RPGs and systems design, both as a developer and a player.
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