Daniel Kierkegaard Andersen
Dots Software Engineer at Unity
Based in Copenhagen, Denmark
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Seniority
Staff
Department
Other
Location
Copenhagen
Industry
Software Development
Company size
7.1K
Contact information
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d•••••••@unity.com
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Background
About Daniel Kierkegaard Andersen
From a young age I have always been interested in creating stuff. And at the age of 8 I got my first programming toy, a Lego Mindstorm. Since then I quickly started taking interest in programming, learning Lua, and Java, because of my interest in Minecraft, and then quickly moved on to processing and Unity. Processing because I wanted to make something visual, and Unity because of my interest in games, which I've also had from a young age. At a young age I also used to spent most of my time playing games before their initial release, games like Sly, Ratchet & Clank, God of War, GTA, and so much more, are all games I've tried before their initial release. So my interest in games came from that childhood. Today most of my knowledge is based on the fuel that has burned from start. I always used to help my friends with their homework, which now has manifested in volunteering at a camp where i help teach young students how to make games. I have also always had a desire to create and program, which is also why I currently work as a Software Developer. and most importantly it is also the reason I still strive to create games and teach others how to do it as well:)
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