David Mann
Technical Lead at Adacel
Based in Montreal, Canada
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Seniority
Manager
Department
Information Technology
Location
Montreal
Industry
Aviation and Aerospace Component Manufacturing
Company size
434
Contact information
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d•••••••@adacel.com
Phone
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Background
About David Mann
Constantly looking to excel and learn in the 3D Multimedia, Environmental Design, Simulation & VFX fields through hard work, persistence and ingenuity! With more than 17 years’ experience in the Simulation Industry. Retaining numerous technical lead roles. I have had the opportunity to learn multiple skills. Becoming extremely proficient, with a robust technical background. leveraging years of 3D Modeling, Environmental, SFX and Artistic knowledge into Industry standard, Technical Artist. Thus, creating numerous PBR compliant textures, masks, materials, material functions, data tables and Blueprints in Unreal Engine. Over these years, I have developed and delivered hundreds of large scale (53nm) visual databases and maintenance trainers that include a high level of fidelity, keeping performance in mind. Satisfying customer needs and requirements. These R&D, Military and Civil projects have been developed for both Offline and Runtime applications, in 2D and 3D synthetic environments. Working on these high profile projects has expanded my limits, capabilities, and attitudes within a team atmosphere. Proving that communication, the ability to learn quickly are essential qualities to any team. Amongst those qualities, I work efficiently under pressure and within tight deadlines - contact switching when necessary. I have shown the ability to adapt well to new software, environments, and procedures and thrive on new challenges. Interested in all aspects of visual simulation technology, production, animation, rigging, modeling, and visual effects! Tools & Skills: Unreal Engine, 3D Studio Max, Photoshop, Trian 3D Builder, Global Mapper - GIS, Illustrator, SpeedTree, MAPublisher, IsoDraw, IsoDraw CADprocess, Solid Works, Presagis Creator, Terra Vista, Mudbox, ZBrush, Premiere Pro, Corel Draw, Lithos, Motif IDE, Arc Map - ArcGis, After Effects, Combustion.
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