Devansh Kapila
Game Artist | Environment Designer at Streavent Studios
Based in New Delhi, India
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Seniority
Other
Department
Other
Location
New Delhi
Industry
Software Development
Company size
9
Contact information
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d•••••••@••••••.com
Phone
5 credits+91 ••• •••• ••••
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Background
About Devansh Kapila
Game Designer & 3D Artist skilled in Unreal Engine 5, Blender, Maya, ZBrush, and Substance Painter — creating cinematic environments and game-ready assets from sculpt to final optimized model.". I’m a Game Designer and 3D Artist with expertise in Unreal Engine 5, Blender, Maya, ZBrush, and Substance Painter, passionate about building immersive environments, cinematic visuals, and production-ready game assets. My experience spans across both game development and CGI advertising, allowing me to merge technical precision with artistic creativity. I specialize in. Cinematic Environments & Level Design – crafting immersive landscapes, horror hospital settings, and post-apocalyptic scenes in Unreal Engine 5. CGI Advertising Projects – producing high-end ads for brands such as Adidas and Woodland, managing everything from modeling and sculpting to texturing, lighting, rendering, and sound design. Game-Ready 3D Assets – skilled in creating assets from scratch: sculpting detailed high-poly models in ZBrush, optimizing them into clean low-poly meshes, baking maps, and texturing them in Substance Painter for seamless game integration. What sets me apart is my ability to handle the entire 3D pipeline—from concept to final, optimized asset—while maintaining both artistic quality and technical efficiency. I’m passionate about bringing worlds to life and ensuring every model, prop, or environment tells a story. I’m currently open to opportunities in Game Development, Environment Art, CGI Advertising, and 3D Asset Production, where I can contribute both creatively and technically to ambitious projects.
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