Dmytro Kucherenko
Product Owner at Zibra Ai
Based in Warsaw, Poland
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Seniority
Director
Department
Sales & Business Development
Location
Warsaw
Industry
Software Development
Company size
28
Contact information
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d•••••••@effects.zibra.ai
Phone
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Background
About Dmytro Kucherenko
I am proficient in film & game technologies and real-time rendering engines, with a strong artistic taste and skills in 3D content creation and programming. I have extensive experience with Unreal Engine, Unity, and custom game engines. I have a solid understanding of film production processes, including real-time virtual production. I am familiar with VFX pipelines at each production stage and know how to incorporate modern approaches into VFX creation. My programming abilities extend to languages such as C++, Rust, Go, JS, VEX, and Python. Additionally, I am well-versed in shader languages and have substantial experience in creating real-time volumetric VFX. I am primarily involved in managing the technical and art teams and handling strategic product development, for which I take ownership.
Decision-makers
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