Dylan Parker
Business and Game Design Partner at Gianty
Based in Atlanta, United States
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Seniority
Director
Department
General Business & Management
Location
Atlanta
Industry
Technology; Information and Media
Company size
180
Contact information
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d•••••••@gianty.com
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Background
About Dylan Parker
I am a game designer programming powerhouse with experience developing code and concepts for games and other digital applications in VR, 3D, 2D, and 2.5D environments. A creative coder, worldbuilder, and storyteller; I build high-quality virtual experiences, and help fellow developers produce elegant working code to form cohesive codebases. I pride myself on being adept at quickly integrating into existing teams and projects of any scale, leveraging my strong active listening skills. I've followed the games scene for a long time, and have found a natural fluency with code that I hope to utilize in developing the future of the medium. Design: Mechanics, Quest Design, Ludic Narrative Design, Game and Narrative Design Documentation Programming: C#, Unreal Blueprint, Java, JavaScript, Choicescript Applications: Unity, Unreal Engine 5, Microsoft Visual Studio, Autodesk Maya, Adobe Creative Cloud 3D Art: Low-Mid Poly 3D Modeling, 2k Textures/Materials, Lighting
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