Glen S.
Director of Rendering at Sledgehammer Games
Based in Melbourne, Australia
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Seniority
Director
Department
Information Technology
Location
Melbourne
Industry
Software Development
Company size
458
Contact information
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g•••••••@sledgehammergames.com
Phone
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Background
About Glen S.
I am a senior software engineer with over a decade of experience in game development. Over the years I have helped create a number of high profile titles for PC and various Playstation, Xbox and Nintendo platforms.The majority of my work has focused on graphics and system development using C/C++, C# and a range of scripting languages. I have developed for multiple game engines including Unreal Engine 4, Frostbite 2 and Unity 3D as well as several proprietary technologies.
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