Ivan Kichuk
Lead 3d Artist at Farom Studio
Based in Chornomorsk, Ukraine
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Seniority
Staff
Department
Information Technology
Location
Chornomorsk
Industry
IT Services and IT Consulting
Company size
43
Contact information
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i•••••••@faromstudio.com
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Background
About Ivan Kichuk
RUS ) Стаж работы:(июль 2018 - декабрь 2020) Работа над проектом “Главный Калибр” - http://mainguns.ru/( WNG team) г.Санкт-Петербург должность - 3D-artist Обязанности: Создание Hi /Mid / Low polygon моделей и текстур боевых кораблей по реальным чертежам, согласно ТЗ. Учёт лимита полигонов для последующей адаптации под браузер, мобильную или ПК версии игр. Анимация необходимых элементов и механизмов. Импорт созданных моделей в игровой движок Unity3d. Также создание необходимых предметов для игровых локаций, деталей окружения. Владею - 3D Max, Blender, Character Creator v3, Substance painter, 3D-Coat, Photoshop, Marmoset, Corona. моё портфолио - ( Eng ) Work experience:(July 2018 - December 2020) Work on the project "Main Guns game"- http://mainguns.ru/(WNG - indie game team) Saint Petersburg. on position - 3D artist Creation (Hi / Mid / Low) polygon models and textures of warships according to real drawings, polygon limit for subsequent integration into the game engine. Browser, mobile or PC versions of the game. Animation of the necessary elements and mechanisms. Export models to Unity3d. Also, the creation of the necessary items for game locations, details of the environment. Prof. skills- I work in 3D Max, Blender, Character Creator v3, Substance painter, 3D-Coat, Photoshop, Marmoset, Corona. Worked with Unity3d and EU4 game engines.(setting materials and light) There is little experience with animation of bones (mechanisms, organics) rig, skin. Languages: Rus. Ukr. Spanish A2. English (intermediate)
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