Javier Solsona

Supervisor Character Technical Director at Sony Pictures Imageworks

Based in North Vancouver, Canada

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Seniority

Manager

Department

Other

Location

North Vancouver

Industry

Animation and Post-production

Company size

1.4K

Contact information

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Email

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j•••••••@imageworks.com

Phone

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+1 ••• •••• ••••

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Background

About Javier Solsona

I'm currently a Supervisor Character Technical Director at Sony Imageworks. I was born in Buenos Aires, Argentina and my journey has been a long one. I grew up skiing and racing in the mountains of Patagonia till I was 12. Moved back to Buenos Aires and 3 years later to Pretoria, South Africa. After finishing school, I moved to Cape Town for another 3 years where I got a B.Sc in computer sciences. I spent the next 6 months teaching skiing and traveling through Europe and finally landed in Brazil. I eventually moved to London, UK where I rode the.com boom working for various companies as a graphic designer. 3 Years later and exhausted of the London life, I found myself in the beautiful city of Vancouver. 8 years later SF Bay Area was my home. I've always been interested in computers, ever since my father bought one of the first commodore 64 in our little town in Patagonia. I used to spend hours playing and doing graphics on it. Through the years, my interest didn't diminish so studying computer science made the most sense. Towards the end of my university degree I came across a multimedia course offered at a small private institution in Cape Town and I dove right in. At the time, South Africa had seen little to no graphics and courses were hard to come by. On the course I was introduced to 3D, and there was no turning back. I spent a lot of my time in Brazil getting more and more acquainted with 3D. When I arrived in Vancouver after 3 yeas of doing 2D graphics in Photoshop in London I decided to finally get into the 3D world. After working for a few months at the local VFX company Lost Boys, I was offered a job at Electronic Arts as an animator and doing a lot of TD work. That is way I found myself rigging all types of different creatures for Disney Interactive Studios in Vancouver before I made the jump to PDI/DreamWorks and recently Sony Pictures Imageworks. Specialties: Creature rigging, pipeline, animation, character TD

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