Jeff Dronkers
Lead Character Artist at Vertigo Games
Based in Rotterdam, Netherlands
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Seniority
Manager
Department
Art, Culture and Creative Professionals
Location
Rotterdam
Industry
Computer Games
Company size
136
Contact information
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j•••••••@vertigo-games.com
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Background
About Jeff Dronkers
Character Artist with 9+ years of experience in the games industry. Active at Vertigo Games Rotterdam where I continue to develop myself with growing responsibility and increasingly exciting projects. Working with Vertigo Games gave me the unique experience of witnessing the birth of VR game development first hand. And I feel honored to continue to be a part of it. With a background in rigging and animation, I have developed a good understanding of the game character creation pipeline along with strong observation; and problem solving skills. I have a responsible, progressive attitude; And I'm a clean worker, dedicated to the project at hand. My goal is to continue developing myself as an artist; expand my knowledge and skills; and inspire other artists. Main skills in order of practice: Character & Creature sculpting Retopology for games Painting and creating Texture maps NURBs and Poly modeling. Rendering & Compositing Rigging & Animation Software of Choice: Zbrush Maya Marvelous Designer Substance Painter Marmoset Toolbag Photoshop Unreal Engine 5 Unity3D Credited for: Arizona Sunshine Remake (2024)- Sr. Character Artist Metro Awakening (2024)- Sr.(Support) Character Artist Arizona Sunshine 2 (2023)- Sr. Character Artist After the Fall (2021)- Sr. Character Artist Arizona Sunshine (2016)- 3D Artist World of Diving - Intern 3D Artist Adam's Venture Origins (2016)- Intern 3D Artist Ship Simulator Extremes (2010)- Intern 3D Modeler
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