Jeff Zachariah
Guest Mentor at Lighting Bot
Based in Thiruvananthapuram Taluk, India
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Seniority
Staff
Department
Education
Location
Thiruvananthapuram Taluk
Industry
Higher Education
Company size
2
Contact information
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j•••••••@lightingbot.com
Phone
5 credits+91 ••• •••• ••••
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Background
About Jeff Zachariah
Game designer and developer who gives core attention to visuals and graphical fidelity using cutting-edge real-time rendering engines. Previous work includes on-site and remote work for many game studios, large and small, to improve existing art or to make new art that boosts the overall quality of the projects. Most notably, I have worked with Ubisoft, Slipgate Ironworks, Metaverse Game Studios, and a lot more independent studios. I have worked outside of games as well, where my in-depth knowledge of the Unreal Engine positioned me as a hybrid Technical Artist working between technical and art for projects from Warner Media, Netflix, Eros, and other clients. Shipped Titles: Maelstrom Golem Gates Sands of Time - Remake Deathwave Empathy Specialties: Game Design and Direction, Level Design, Game Level Lighting, Game Cinematic Lighting -Autodesk Maya -Modo -Photoshop -DaVinci Resolve -Substance Painter Game Engine Experience -Unreal -Unity -Various proprietary game engines VCS -Perforce -BitBucket -SourceTree -Plastic SCM -SVN
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