Jesse Holt
Audio Designer at Spinza
Based in Seattle, United States
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Seniority
Staff
Department
Engineering
Location
Seattle
Industry
Software Development
Company size
4
Contact information
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j•••••••@spinza.com
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Background
About Jesse Holt
Jesse Holt (Nez Perce) is an accomplished Audio Designer and Composer living in Seattle with over 22 years experience designing interactive audio (soundscapes) for a wide range of video games across a variety of platforms. He has designed audio content for mobile games, PC games, console games, browser-based games, and most recently, virtual and augmented reality games. • Adept at picking up new technologies and engines • Worked commercially with several proprietary in-house technologies, as well as Unity3D, Reaper, Logic Pro X, FMOD, • Pioneer, mentor, and active contributor in the spatial audio design community. • Presenter at industry leading events like Casual Connect, GDC. • Lifelong learner • Creating and founded Seattle VR Audio Meetup, AudioVR and The Game Audio Alliance. • Ability to work and communicate with developers, artists, QA personnel, and management to drive products forward and add tremendous value. • Worked on well-known casual franchises like GameHouse’s Collapse, DoubleDown Interactive’s DoubleDown Casino (over 100 slot games), cutting-edge virtual and augmented reality products GrooVR, High Roller Slots and Virtual Vegas Slots: AR Casino.
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