Jon-Claude Simms
Software Engineering Team Lead at Caveonix | Founder at Aura Studios at Aura Studios
Based in United States
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Seniority
Other
Department
Other
Location
United States
Industry
Software Development
Company size
5
Contact information
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j•••••••@aurastudios.online
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Background
About Jon-Claude Simms
I bridge two worlds: game development and enterprise software engineering. As Lead Software Engineer at Caveonix, I architect scalable applications and mentor engineering teams. As Founder of Aura Studios, I'm directing Project Aurora—an educational space puzzle game that's teaching players about our Solar System through immersive gameplay. My journey began at Bethesda Game Studios, contributing to Rage, Dishonored, and Skyrim. For 13+ years, I've been building Project Aurora, migrating through four game engines and solving complex technical challenges like persistent level streaming across a scaled Solar System. Along the way, I've consulted with NASA scientists to ensure scientific accuracy and pioneered procedural audio systems in Unreal Engine 5. I don't just write code—I lead teams, make strategic technical decisions, and build experiences that matter. Whether it's coordinating international engineering teams, implementing CI/CD pipelines across cloud platforms, or designing gameplay systems that naturally educate players, I'm driven by ambitious goals that push technical boundaries. I'm passionate about using technology to create impact—whether that's through enterprise solutions that solve real business problems or interactive experiences that inspire curiosity about space exploration. My approach combines clean architecture with surprising complexity, always focused on what serves users best.
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