Junwon Kang
Rendering Tech Engineer at Pubg Corporation
Based in Seoul, South Korea
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Seniority
Staff
Department
Other
Location
Seoul
Industry
Computer Games
Company size
2.2K
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j•••••••@krafton.com
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Background
About Junwon Kang
I am interested in real-time GPU rendering, global illumination, high performance GPU computing. Projects Sep. 2019 - Jul. 2021 Dynamic-Resolution Pipeline for Very-High-Resolution Rendering This research aims at developing a new GPU pipeline to address problems in costly very-high-resolution rendering. In this work, I participated in the development of the dynamic-resolution pipeline which attempts to minimize the resolution dependency of the rendering pipeline, and to design a resolution-adaptive postprocessing framework. I designed conservative z culling, geometry-driven super-sampling for optimization, and efficient-resolution postprocessing framework. I also developed entire software of dynamic-resolution pipeline. Teaching Assistant Mar. 2021 - Jun. 2021 SKKU SWE2015-41 Data Structures
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