Verified recordSoftware Development

Logan Rollins

Technical Artist at Tsc Simulation

Based in Nottingham, United Kingdom

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Seniority

Staff

Department

Art, Culture and Creative Professionals

Location

Nottingham

Industry

Software Development

Company size

18

Contact information

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Email

1 credit

l•••••••@tscsimulation.co.uk

Phone

5 credits

+44 ••• •••• ••••

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Background

About Logan Rollins

I'm a Game developer and 3D Artist. My game engine of choice is UE4, which Ive been for about 8 years, although I'm also happy working with Unity and a handful of others. I enjoy all facets of development and have created a few myself in my spare time, as well as during various game jams. I have expierence working in the Autodesk suite as well as blender and I am currently using Quixel mixer for texturing, although I've created textures manully from in photoshop in the past. For shaders, I tend to use shadergraphs inside UE4 and Unity, and can incorporate them into particle effects as well as 3d models. I've also done game design for tabletop games. Currently I'm working on a series for the RPG Pathfinder 2e, where I'm creating a single quest, complete with 3D battlemaps and NPCs, for each character level.

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