Mircea Dunka
Senior Programmer, the Division 2 at Ubisoft
Based in Bucharest, Romania
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Seniority
Other
Department
Other
Location
Bucharest
Industry
Computer Games
Company size
22K
Contact information
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m•••••••@ubisoft.com
Phone
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Background
About Mircea Dunka
Since high-school I started wondering how the computer games were created. The search for an answer took me to the Faculty of Automatics and Computer Science from University Politehnica of Bucharest and then, back in 1997, made me join Ubisoft Romania. Not only I found the answers to all my questions but I also ended up writing code for PC, SEGA's Dreamcast, Gamecube and PS2. Working on various games on multiple platforms I developed user interfaces, menu, sound and input modules as well as editors, plugins and many other tools using different programming languages and programming environments. 6 years later, I joined Gameloft and the mobile platforms became my best friends. Then, an opportunity arose and for the next 8 years, I worked on business applications, web portals and web services, thus learning C#, VB.Net, ASP.net, AJAX, Linq2SQL, JavaScript, CSS, HTML, Microsoft SQL Server & Microsoft Access. Still, something wasn't right 'cause I was missing my first love: the games industry. Returning to Ubisoft in January 2013, I took over the lead of Assassin's Creed 4 Black Flag Tools Team located in Bucharest. Just Dance 2014 (Wii) followed and finally "Watch Dogs" was the code name (or the name of the code, I'm not quite sure what's the right expression there :D). Of course, after Watch Dogs - Watch Dogs 2 came out and after that, Watch Dogs Legion! Then, for a few years, everything moved to a galaxy far, far away. And what a journey it was:) Finally, back on Earth, Division 2 is still giving fans all over the world memorable adventures so I joined the team making eveything possible.
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