Peter Shinners
Cinematic Software Engineer at Blizzard Entertainment
Based in Salem, United States
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Seniority
Staff
Department
Other
Location
Salem
Industry
Entertainment Providers
Company size
6K
Contact information
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p•••••••@blizzard.com
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Background
About Peter Shinners
I fix the pipes in for computer animated movies. This covers everything from the dirty details in database schema management, all the way to artist applications to browse, scan, and track their work. Along the way there are tools for software deployment, environment configuration. All my awesome tools need my awesome libraries that keep the pipelines flowing.
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