Verified recordComputer Games

Ray Jacobson

Technical Cinematic Designer at Ubisoft Montpellier

Based in Montpellier, France

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Seniority

Staff

Department

Other

Location

Montpellier

Industry

Computer Games

Company size

380

Contact information

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Email

1 credit

r•••••••@ubisoft.com

Phone

5 credits

+33 ••• •••• ••••

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Background

About Ray Jacobson

I am a game developer with a Bachelor in Game Design and Masters in Programming. I primarily work in C++ and I have developed games in various engines, such as Unity, Unreal 5, Roblox Studio, as well as my own engine in C++. I am also a Pipeline TD, having created tools in Python for Maya and Houdini. I gained valuable experience interning at Dwarf Animation Studio, making support and helping with developing tools on a professional production. On top of that, I am well-travelled, having lived in 8 different countries so far. This experience has given me the open-mindedness and adaptability that allows me to work with any team, anywhere.

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