Sam Broos
Medior Combat Designer at Vertigo Games
Based in Beverwijk, Netherlands
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Seniority
Other
Department
Other
Location
Beverwijk
Industry
Computer Games
Company size
136
Contact information
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s•••••••@vertigo-games.com
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Background
About Sam Broos
I am a medior combat designer currently working at Vertigo Games Rotterdam I graduated cum laude on the studio Creative Media and Game Technologies at Breda University of Applied Sciences. Launched three big titles: 1. Arizona Sunshine 2 2. Arizona Sunshine Remake 3. Metro Awakening VR Experienced in team management and creating various technical systems and projects. Highly organized in planning, documentation, and in-engine work. Since I was little, I have always been enthusiastic about playing and creating games. And therefore, following the development cycle, with close collaboration, has become my passion. What inspires me about game development is when people from so many different Multidisciplinary teams, backgrounds, and skill sets come together to create solid game mechanics with cutting-edge technology for the player to enjoy. My professional skills are: 1. Research and data analysis 2. Risk analysis 3. Rational / Technical Game Design 4. Sketching 5. Concepting & prototyping 6. Design documentation 7. Playtesting and rapid iteration 8. Quality assurance 9. Balancing 10. Community management 11. Management and multidisciplinary collaboration 12. Scrum development 13. leading/monitoring a team 14. Quality assurance 15. Combat Design My software skills are: 1. Unreal Engine 4 & 5 2. Unity 3. Perforce 4. Miro 5. Jira 6. Trello 7. Photoshop 8. Discord 9. Teams 10. Github 11. Unity 12. Plastic
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