Thomas Deffet

3d Asset & Environment Artist at Ghost Vfx

Based in Arlon, Belgium

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Seniority

Other

Department

Other

Location

Arlon

Industry

Animation and Post-production

Company size

764

Contact information

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Email

1 credit

t•••••••@ghostvfx.com

Phone

5 credits

+32 ••• •••• ••••

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Background

About Thomas Deffet

I’m a CG Artist specialized in asset and environment creation – modeling, texturing, and lookdev – with a focus on realistic and modular assets for VFX and CG productions. I work primarily with Maya, Substance Painter, and Houdini Solaris, using a modern production workflow built around USD, MaterialX, ACES, and Karma. My goal is to deliver clean, scalable, and pipeline-ready assets suited for high-end visual effects. Originally trained on tools like 3ds Max, V-Ray, Corona, Katana, and Arnold, I’ve progressively shifted toward more production-friendly workflows, aligned with modern pipeline standards – focusing on clean structure, modularity, and compatibility – with a solid understanding of Houdini Solaris and USD. Based in Belgium, I’m open to freelance opportunities, remote work, or joining a creative team on-site. If you're looking for high-quality assets or environments tailored for modern pipelines, feel free to reach out!

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