Verified recordSoftware Development

Thomas Weill

Technical Artist at Skyreal

Based in Paris, France

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Seniority

Staff

Department

Art, Culture and Creative Professionals

Location

Paris

Industry

Software Development

Company size

31

Contact information

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Email

1 credit

t•••••••@sky-real.com

Phone

5 credits

+33 ••• •••• ••••

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Background

About Thomas Weill

Formé aux méthodologies de production de contenus 3D Temps Réel dans le cadre du Bachelor 3D Temps Réel d’Hetic, j’ai acquis les fondations que sont : la Modélisation Low Poly & High Poly, le Texturing, le Sculpting, le Lighting, l’Animation MoCap & Keyframe, le Setup d’Avatar, l’Intégration dans les moteurs 3D temps réel, le Scripting, les Shader… Au-delà des savoir-faire de cœur de métier, ma formation met l’emphase sur : La rigueur méthodologique en production La connaissance des métiers connexes (Développement, Design, Gestion de Production…) La capacité à s’adapter et à s’approprier de nouveaux outils et processus. La polyvalence des savoir-faire La capacité à travailler en équipe

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