Uchida Yuto
ソフトウェアエンジニア at Nhn Playart
Based in Kōtō, Japan
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Seniority
Staff
Department
Other
Location
Kōtō
Industry
—
Company size
19
Contact information
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u•••••••@nhn-playart.com
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Background
About Uchida Yuto
10 PC C++C# UnityUnrealEngine Python UI /PlayStation/PC/ UI 3D/2D UnrealEngine I have been involved in game development as a game engineer for over 10 years, working on a wide range of platforms including consoles, mobile devices, and PCs. I have experience developing in major programming languages such as C++ and C#, as well as using leading engines like Unity and Unreal Engine. Additionally, I have developed tools using Python. My strengths include extensive experience in building game foundations, UI, systems, and pipelines. On various platforms including Nintendo, PlayStation, PC, and mobile, I have handled tasks such as UI system construction, character control, localization support, asynchronous resource management, 3D/2D rendering optimization, and the implementation of matching and online support systems using Unreal Engine plugins.
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